AutoPas  3.0.0
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Public Member Functions | Protected Member Functions | List of all members
autopas::C04BasedTraversal< ParticleCell, Functor, collapseDepth > Class Template Reference

This class provides the base for traversals using the c04 base step. More...

#include <C04BasedTraversal.h>

Inheritance diagram for autopas::C04BasedTraversal< ParticleCell, Functor, collapseDepth >:
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Collaboration diagram for autopas::C04BasedTraversal< ParticleCell, Functor, collapseDepth >:
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Public Member Functions

 C04BasedTraversal (const std::array< unsigned long, 3 > &dims, Functor *functor, const double interactionLength, const std::array< double, 3 > &cellLength, DataLayoutOption dataLayout, bool useNewton3)
 Constructor of the c04 traversal.
 
- Public Member Functions inherited from autopas::ColorBasedTraversal< ParticleCell, Functor, collapseDepth >
void initTraversal () override
 load Data Layouts required for this Traversal if cells have been set through setCellsToTraverse().
 
void endTraversal () override
 write Data to AoS if cells have been set through setCellsToTraverse().
 
- Public Member Functions inherited from autopas::CellTraversal< ParticleCell >
 CellTraversal (const std::array< unsigned long, 3 > &dims)
 Constructor of CellTraversal.
 
virtual ~CellTraversal ()=default
 Destructor of CellTraversal.
 
virtual void setCellsToTraverse (std::vector< ParticleCell > &cells)
 Sets the cells to iterate over.
 
virtual void setSortingThreshold (size_t sortingThreshold)=0
 Set the sorting-threshold for traversals that use the CellFunctor If the sum of the number of particles in two cells is greater or equal to that value, the CellFunctor creates a sorted view of the particles to avoid unnecessary distance checks.
 
- Public Member Functions inherited from autopas::TraversalInterface
virtual ~TraversalInterface ()=default
 Destructor of TraversalInterface.
 
 TraversalInterface (DataLayoutOption dataLayout, bool useNewton3)
 Constructor of the TraversalInterface.
 
virtual TraversalOption getTraversalType () const =0
 Return a enum representing the name of the traversal class.
 
virtual bool isApplicable () const =0
 Checks if the traversal is applicable to the current state of the domain.
 
virtual void initTraversal ()=0
 Initializes the traversal.
 
virtual void traverseParticles ()=0
 Traverse the particles by pairs, triplets etc.
 
virtual void endTraversal ()=0
 Finalizes the traversal.
 
bool getUseNewton3 () const
 Return whether the traversal uses newton 3.
 
DataLayoutOption getDataLayout () const
 Return the data layout option.
 

Protected Member Functions

template<typename LoopBody >
void c04Traversal (LoopBody &&loopBody)
 The main traversal of the C04Traversal.
 
- Protected Member Functions inherited from autopas::ColorBasedTraversal< ParticleCell, Functor, collapseDepth >
 ColorBasedTraversal (const std::array< unsigned long, 3 > &dims, Functor *functor, const double interactionLength, const std::array< double, 3 > &cellLength, DataLayoutOption dataLayout, bool useNewton3)
 Constructor of the ColorBasedTraversal.
 
 ~ColorBasedTraversal () override=default
 Destructor of ColorBasedTraversal.
 
template<typename LoopBody >
void colorTraversal (LoopBody &&loopBody, const std::array< unsigned long, 3 > &end, const std::array< unsigned long, 3 > &stride, const std::array< unsigned long, 3 > &offset={0ul, 0ul, 0ul})
 The main traversal of the ColorBasedTraversal.
 
virtual void notifyColorChange (unsigned long newColor)
 This method is called when the color during the traversal has changed.
 

Additional Inherited Members

- Protected Attributes inherited from autopas::ColorBasedTraversal< ParticleCell, Functor, collapseDepth >
const double _interactionLength
 Interaction length (cutoff + skin).
 
const std::array< double, 3 > _cellLength
 cell length in CellBlock3D.
 
std::array< unsigned long, 3 > _overlap
 overlap of interacting cells.
 
- Protected Attributes inherited from autopas::CellTraversal< ParticleCell >
std::array< unsigned long, 3 > _cellsPerDimension
 The dimensions of the cellblock.
 
std::vector< ParticleCell > * _cells
 The cells to traverse.
 
- Protected Attributes inherited from autopas::TraversalInterface
DataLayoutOption _dataLayout
 The datalayout used by this traversal.
 
bool _useNewton3
 If this traversal makes use of newton3.
 

Detailed Description

template<class ParticleCell, class Functor, int collapseDepth = 3>
class autopas::C04BasedTraversal< ParticleCell, Functor, collapseDepth >

This class provides the base for traversals using the c04 base step.

The traversal is defined in the function c04Traversal and uses 4 colors, such that interactions between the base cell and all adjacent cells with greater ID in each direction are safe, even when using newton3 optimizations.

Template Parameters
ParticleCellthe type of cells
FunctorThe functor that defines the interaction between particles.
collapseDepth

Constructor & Destructor Documentation

◆ C04BasedTraversal()

template<class ParticleCell , class Functor , int collapseDepth = 3>
autopas::C04BasedTraversal< ParticleCell, Functor, collapseDepth >::C04BasedTraversal ( const std::array< unsigned long, 3 > &  dims,
Functor functor,
const double  interactionLength,
const std::array< double, 3 > &  cellLength,
DataLayoutOption  dataLayout,
bool  useNewton3 
)
inlineexplicit

Constructor of the c04 traversal.

Parameters
dimsThe dimensions of the cellblock, i.e. the number of cells in x, y and z direction.
functorThe functor that defines the interaction between particles.
interactionLengthInteraction length.
cellLengthcell length.
dataLayoutThe data layout with which this traversal should be initialized.
useNewton3Parameter to specify whether the traversal makes use of newton3 or not.

Member Function Documentation

◆ c04Traversal()

template<class ParticleCell , class Functor , int collapseDepth>
template<typename LoopBody >
void autopas::C04BasedTraversal< ParticleCell, Functor, collapseDepth >::c04Traversal ( LoopBody &&  loopBody)
inlineprotected

The main traversal of the C04Traversal.

This provides the structure of the loops and its parallelization.

Template Parameters
LoopBody
Parameters
loopBodyThe body of the loop as a function. Normally a lambda function, that takes as as parameters (x,y,z). If you need additional input from outside, please use captures (by reference).

The documentation for this class was generated from the following file: