A particle class without an actual constructor (only copy, etc.). More...
#include <NonConstructibleParticle.h>


Public Types | |
| enum | AttributeNames : int { ptr , id , posX , posY , posZ , forceX , forceY , forceZ , ownershipState } |
| Enums used as ids for accessing and creating a dynamically sized SoA. | |
| using | SoAArraysType = typename autopas::utils::SoAType< NonConstructibleParticle *, size_t, double, double, double, double, double, double, autopas::OwnershipState >::Type |
| The type for the SoA storage. | |
Public Types inherited from autopas::ParticleBase< floatType, idType > | |
| enum | AttributeNames : int { ptr , id , posX , posY , posZ , forceX , forceY , forceZ , ownershipState } |
| Enums used as ids for accessing and creating a dynamically sized SoA. | |
| using | ParticleSoAFloatPrecision = floatType |
| Floating Point Type used for this particle. | |
| using | ParticleIdType = idType |
| Id Type used for this particle. | |
| using | SoAArraysType = typename autopas::utils::SoAType< ParticleBase< floatType, idType > *, idType, floatType, floatType, floatType, floatType, floatType, floatType, OwnershipState >::Type |
| The type for the soa storage. | |
Public Member Functions | |
| NonConstructibleParticle ()=delete | |
| Default constructor is deleted. | |
| template<AttributeNames attribute, std::enable_if_t< attribute==AttributeNames::ptr, bool > = true> | |
| constexpr std::tuple_element< attribute, SoAArraysType >::type::value_type | get () |
| Non-const getter for the pointer of this object. | |
| template<AttributeNames attribute, std::enable_if_t< attribute !=AttributeNames::ptr, bool > = true> | |
| constexpr std::tuple_element< attribute, SoAArraysType >::type::value_type | get () const |
| Getter, which allows access to an attribute using the corresponding attribute name (defined in AttributeNames). | |
Public Member Functions inherited from autopas::ParticleBase< floatType, idType > | |
| ParticleBase (const std::array< double, 3 > &r, const std::array< double, 3 > &v, idType id, OwnershipState ownershipState=OwnershipState::owned) | |
| Constructor of the Particle class. | |
| virtual | ~ParticleBase ()=default |
| Destructor of ParticleBase class. | |
| bool | operator== (const ParticleBase &rhs) const |
| Equality operator for ParticleBase class. | |
| bool | operator!= (const ParticleBase &rhs) const |
| Not-Equals operator for ParticleBase class. | |
| const std::array< double, 3 > & | getF () const |
| get the force acting on the particle | |
| void | setF (const std::array< double, 3 > &f) |
| Set the force acting on the particle. | |
| void | addF (const std::array< double, 3 > &f) |
| Add a partial force to the force acting on the particle. | |
| void | subF (const std::array< double, 3 > &f) |
| Substract a partial force from the force acting on the particle. | |
| idType | getID () const |
| Get the id of the particle. | |
| void | setID (idType id) |
| Set the id of the particle. | |
| const std::array< double, 3 > & | getR () const |
| Get the position of the particle. | |
| void | setR (const std::array< double, 3 > &r) |
| Set the position of the particle. | |
| bool | setRDistanceCheck (const std::array< double, 3 > &r, double maxDistSquared) |
| Add a distance vector to the position of the particle and check if the distance between the old and new position is less than a given max distance. | |
| void | addR (const std::array< double, 3 > &r) |
| Add a distance vector to the position of the particle. | |
| bool | addRDistanceCheck (const std::array< double, 3 > &r, double maxDistSquared) |
| Add a distance vector to the position of the particle and check if the distance between the old and new position is less than a given max distance. | |
| const std::array< double, 3 > & | getV () const |
| Get the velocity of the particle. | |
| void | setV (const std::array< double, 3 > &v) |
| Set the velocity of the particle. | |
| void | addV (const std::array< double, 3 > &v) |
| Add a vector to the current velocity of the particle. | |
| virtual std::string | toString () const |
| Creates a string containing all data of the particle. | |
| bool | isOwned () const |
| Defines whether the particle is owned by the current AutoPas object (aka (MPI-)process) | |
| bool | isHalo () const |
| Defines whether the particle is a halo particle, i.e., not owned by the current AutoPas object (aka (MPI-)process) | |
| bool | isDummy () const |
| Returns whether the particle is a dummy particle. | |
| OwnershipState | getOwnershipState () const |
| Returns the particle's ownership state. | |
| void | setOwnershipState (OwnershipState ownershipState) |
| Set the OwnershipState to the given value. | |
| template<AttributeNames attribute, std::enable_if_t< attribute==AttributeNames::ptr, bool > = true> | |
| constexpr std::tuple_element< attribute, SoAArraysType >::type::value_type | get () |
| Non-const getter for the pointer of this object. | |
| template<AttributeNames attribute, std::enable_if_t< attribute !=AttributeNames::ptr, bool > = true> | |
| constexpr std::tuple_element< attribute, SoAArraysType >::type::value_type | get () const |
| Getter, which allows access to an attribute using the corresponding attribute name (defined in AttributeNames). | |
| template<AttributeNames attribute> | |
| constexpr void | set (typename std::tuple_element< attribute, SoAArraysType >::type::value_type value) |
| Setter, which allows set an attribute using the corresponding attribute name (defined in AttributeNames). | |
Additional Inherited Members | |
Protected Attributes inherited from autopas::ParticleBase< floatType, idType > | |
| std::array< floatType, 3 > | _r |
| Particle position as 3D coordinates. | |
| std::array< floatType, 3 > | _v |
| Particle velocity as 3D vector. | |
| std::array< floatType, 3 > | _f |
| Force the particle experiences as 3D vector. | |
| idType | _id |
| Particle id. | |
| OwnershipState | _ownershipState |
| Defines the state of the ownership of the particle. | |
A particle class without an actual constructor (only copy, etc.).
|
inlineconstexpr |
Non-const getter for the pointer of this object.
| attribute | Attribute name. |
|
inlineconstexpr |
Getter, which allows access to an attribute using the corresponding attribute name (defined in AttributeNames).
| attribute | Attribute name. |