AutoPas  3.0.0
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autopas::LogicHandler< Particle_T > Member List

This is the complete list of members for autopas::LogicHandler< Particle_T >, including all inherited members.

addHaloParticle(const Particle_T &haloParticle)autopas::LogicHandler< Particle_T >inline
addParticle(const Particle_T &p)autopas::LogicHandler< Particle_T >inline
begin(IteratorBehavior behavior)autopas::LogicHandler< Particle_T >inline
begin(IteratorBehavior behavior) constautopas::LogicHandler< Particle_T >inline
checkNeighborListsInvalidDoDynamicRebuild()autopas::LogicHandler< Particle_T >
checkTuningStates(const InteractionTypeOption &interactionType)autopas::LogicHandler< Particle_T >inline
collectLeavingParticlesFromBuffer(bool insertOwnedParticlesToContainer)autopas::LogicHandler< Particle_T >inline
computeInteractionsPipeline(Functor *functor, const InteractionTypeOption &interactionType)autopas::LogicHandler< Particle_T >
decreaseParticleCounter(Particle_T &particle)autopas::LogicHandler< Particle_T >inline
deleteAllParticles()autopas::LogicHandler< Particle_T >inline
deleteParticleFromBuffers(Particle_T &particle)autopas::LogicHandler< Particle_T >inline
gatherAdditionalVectors(IteratorBehavior behavior)autopas::LogicHandler< Particle_T >inline
getContainer()autopas::LogicHandler< Particle_T >inline
getMeanRebuildFrequency(bool considerOnlyLastNonTuningPhase=false) constautopas::LogicHandler< Particle_T >inline
getNeighborListsInvalidDoDynamicRebuild()autopas::LogicHandler< Particle_T >
getNumberOfParticlesHalo() constautopas::LogicHandler< Particle_T >inline
getNumberOfParticlesOwned() constautopas::LogicHandler< Particle_T >inline
getParticleBuffers() constautopas::LogicHandler< Particle_T >
getRegionIterator(const std::array< double, 3 > &lowerCorner, const std::array< double, 3 > &higherCorner, IteratorBehavior behavior)autopas::LogicHandler< Particle_T >inline
getRegionIterator(const std::array< double, 3 > &lowerCorner, const std::array< double, 3 > &higherCorner, IteratorBehavior behavior) constautopas::LogicHandler< Particle_T >inline
isConfigurationApplicable(const Configuration &conf, Functor &functor, const InteractionTypeOption &interactionType)autopas::LogicHandler< Particle_T >
LogicHandler(std::unordered_map< InteractionTypeOption::Value, std::unique_ptr< AutoTuner > > &autotuners, const LogicHandlerInfo &logicHandlerInfo, unsigned int rebuildFrequency, const std::string &outputSuffix)autopas::LogicHandler< Particle_T >inline
neighborListsAreValid()autopas::LogicHandler< Particle_T >
reserve(size_t numParticles)autopas::LogicHandler< Particle_T >inline
reserve(size_t numParticles, size_t numHaloParticles)autopas::LogicHandler< Particle_T >inline
resetNeighborListsInvalidDoDynamicRebuild()autopas::LogicHandler< Particle_T >
resizeBox(const std::array< double, 3 > &boxMin, const std::array< double, 3 > &boxMax)autopas::LogicHandler< Particle_T >inline
setParticleBuffers(const std::vector< FullParticleCell< Particle_T > > &particleBuffers, const std::vector< FullParticleCell< Particle_T > > &haloParticleBuffers)autopas::LogicHandler< Particle_T >
updateContainer()autopas::LogicHandler< Particle_T >inline