addHaloParticle(const Particle_T &haloParticle) | autopas::LogicHandler< Particle_T > | inline |
addParticle(const Particle_T &p) | autopas::LogicHandler< Particle_T > | inline |
begin(IteratorBehavior behavior) | autopas::LogicHandler< Particle_T > | inline |
begin(IteratorBehavior behavior) const | autopas::LogicHandler< Particle_T > | inline |
checkNeighborListsInvalidDoDynamicRebuild() | autopas::LogicHandler< Particle_T > | |
checkTuningStates(const InteractionTypeOption &interactionType) | autopas::LogicHandler< Particle_T > | inline |
collectLeavingParticlesFromBuffer(bool insertOwnedParticlesToContainer) | autopas::LogicHandler< Particle_T > | inline |
computeInteractionsPipeline(Functor *functor, const InteractionTypeOption &interactionType) | autopas::LogicHandler< Particle_T > | |
decreaseParticleCounter(Particle_T &particle) | autopas::LogicHandler< Particle_T > | inline |
deleteAllParticles() | autopas::LogicHandler< Particle_T > | inline |
deleteParticleFromBuffers(Particle_T &particle) | autopas::LogicHandler< Particle_T > | inline |
gatherAdditionalVectors(IteratorBehavior behavior) | autopas::LogicHandler< Particle_T > | inline |
getContainer() | autopas::LogicHandler< Particle_T > | inline |
getMeanRebuildFrequency(bool considerOnlyLastNonTuningPhase=false) const | autopas::LogicHandler< Particle_T > | inline |
getNeighborListsInvalidDoDynamicRebuild() | autopas::LogicHandler< Particle_T > | |
getNumberOfParticlesHalo() const | autopas::LogicHandler< Particle_T > | inline |
getNumberOfParticlesOwned() const | autopas::LogicHandler< Particle_T > | inline |
getParticleBuffers() const | autopas::LogicHandler< Particle_T > | |
getRegionIterator(const std::array< double, 3 > &lowerCorner, const std::array< double, 3 > &higherCorner, IteratorBehavior behavior) | autopas::LogicHandler< Particle_T > | inline |
getRegionIterator(const std::array< double, 3 > &lowerCorner, const std::array< double, 3 > &higherCorner, IteratorBehavior behavior) const | autopas::LogicHandler< Particle_T > | inline |
isConfigurationApplicable(const Configuration &conf, Functor &functor, const InteractionTypeOption &interactionType) | autopas::LogicHandler< Particle_T > | |
LogicHandler(std::unordered_map< InteractionTypeOption::Value, std::unique_ptr< AutoTuner > > &autotuners, const LogicHandlerInfo &logicHandlerInfo, unsigned int rebuildFrequency, const std::string &outputSuffix) | autopas::LogicHandler< Particle_T > | inline |
neighborListsAreValid() | autopas::LogicHandler< Particle_T > | |
reserve(size_t numParticles) | autopas::LogicHandler< Particle_T > | inline |
reserve(size_t numParticles, size_t numHaloParticles) | autopas::LogicHandler< Particle_T > | inline |
resetNeighborListsInvalidDoDynamicRebuild() | autopas::LogicHandler< Particle_T > | |
resizeBox(const std::array< double, 3 > &boxMin, const std::array< double, 3 > &boxMax) | autopas::LogicHandler< Particle_T > | inline |
setParticleBuffers(const std::vector< FullParticleCell< Particle_T > > &particleBuffers, const std::vector< FullParticleCell< Particle_T > > &haloParticleBuffers) | autopas::LogicHandler< Particle_T > | |
updateContainer() | autopas::LogicHandler< Particle_T > | inline |